stonewick manor
You've awoken in a locked cellar with no way out but forward. But there's an unnerving stone cherub in your way. Whenever you look away it gets closer. Can you escape before it catches up to you?
about the project
Junior year, projects must be 3D. While the game may not use all three dimensions for gameplay, the graphics must use the 3D pipeline of either DirectX or OpenGL.
my contributions
- Engine Core
- Artificial Intelligence System
- Debugging and Profiling Systems
- Input System and Abstraction
- Gameplay Implementation
- Python Integration
- User Interface Programming
Job: Technical Director / Technical Lead
In charge of writing the base engine for the game, and making sure that
everyone on the team conforms to standards. They should be aware of how all
of the code works together inside the project, even if they weren't the
ones who wrote it.